The story
From a diary
to a game.
Six years of trial and error, then an app. That is how Go & Grow began.
01 · Why it exists
Six years of trying.
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Many tools, one app. I worked with a lot of different tools. The best of them now lives in a single app.
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Everything in one place. That is why what you do can be looked at across all areas of your life. And it plays like a game.
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Around 400 hours. Lots of ideas, lots of feedback, built straight in.
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Next up: what you ask for. I collect feedback and keep building the app around it.
How it got here
The idea: wanting to get further.
A tracker.
A journal, filled with ideas from books.
Paper can't be turned into a game.
A web app that saved to a website.
A real app, so everything runs smoothly.
More features, animations and a design that doesn't get in the way.
02 · How it was built
Drawn, built, scrapped.
- 01
On paper
Sketched by hand.
- 02
In Figma
Grid, spacing, first colours.
- 03
With an AI app builder
Fast, but the code wasn't mine.
- 04
In Paint
Painted over screenshots until it felt right.
- 05
Written from scratch
Started over on 13 June.
03 · Have a look
How it looked back then.
Early MarchNeon cyan and emoji
- One cyan for everything important
- Emoji instead of consistent icons
Colours
04 · Where to go from here
This is where it stands today.
17 skills, 51 books, 357 daily quests. Every one of them comes from a book.