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The story

From a diary
to a game.

Six years of trial and error, then an app. That is how Go & Grow began.

01 · Why it exists

Six years of trying.

  • Many tools, one app. I worked with a lot of different tools. The best of them now lives in a single app.

  • Everything in one place. That is why what you do can be looked at across all areas of your life. And it plays like a game.

  • Around 400 hours. Lots of ideas, lots of feedback, built straight in.

  • Next up: what you ask for. I collect feedback and keep building the app around it.

How it got here

  1. The idea: wanting to get further.

  2. A tracker.

  3. A journal, filled with ideas from books.

  4. Paper can't be turned into a game.

  5. A web app that saved to a website.

  6. A real app, so everything runs smoothly.

  7. More features, animations and a design that doesn't get in the way.

02 · How it was built

Drawn, built, scrapped.

  1. On paper

    Sketched by hand.

  2. In Figma

    Grid, spacing, first colours.

  3. With an AI app builder

    Fast, but the code wasn't mine.

  4. In Paint

    Painted over screenshots until it felt right.

  5. Written from scratch

    Started over on 13 June.

03 · Have a look

How it looked back then.

Early MarchNeon cyan and emoji

  • One cyan for everything important
  • Emoji instead of consistent icons

Colours

04 · Where to go from here

This is where it stands today.

17 skills, 51 books, 357 daily quests. Every one of them comes from a book.

  1. Have your say

    Tell me what's missing

  2. More to read

    Why you forget what you read